Exploring Unity Scripting Api 12 Onapplicationfocus

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In-Depth Information on Unity Scripting Api 12 Onapplicationfocus

OnApplicationPause() Sent to all GameObjects when the application pauses. Called after OnEnable() if the OnApplicationFocus OnApplicationQuit() Function in OnApplicationQuit(): Sent to all GameObjects before the application quits. Called when a user quits the game applicationβœ“Β ...

OnDestroy() βš”οΈ Called when a gameObject or component is destroyed βš”οΈ Called when current scene or game ends.

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