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- Continuing work on armor / shrouds for low poly ships using a new method I implemented for bridging edge loops! Might work on ...
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- Adding features to my custom
- Building some functionality to debug issues caused by non-watertight
- Rewriting
Detailed Analysis of Live Python Coding 3d Mesh Processing With Numpy Spacecraft Greebling
Programmatic Building some general Building out some simple utilities for
The current way I'm creating and positioning antennas has been a bit of a sore point. We need a more principled method as we ...
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