Understanding Commodore 128 Programing Loop In Basic

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  • Started writing routines to drive the 80-column display, starting with the most
  • Blog post for getting C64Studio and
  • Short demo of a Tic-Tac-Toe computer game for
  • Demostrated how attributes -- color, flash, underline, etc. -- work on in the VDC 8563 text display. Then shifted to the VDC's ...
  • Continuing on the Worm game, we change the colors, adding a routine to fill color RAM the same way screen RAM is filled.

Detailed Analysis of Commodore 128 Programing Loop In Basic

comodore128 #commodore # Not finished but finally have a working game, stay tuned! Illustration made with emulator of the

It's been a while but I decided to see if #chatgpt could do #commodore128

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